AI Insights · Timothy · June 2024
Top 5 Cartoon Fantasy Games on Android in El Salvador - Q2 2024
Discover the performance of the top 5 cartoon fantasy games on Android in El Salvador during Q2 2024. Learn about their downloads, revenue, and active user trends.
In the second quarter of 2024, the top 5 cartoon fantasy games on the Android platform in El Salvador demonstrated varied performance in terms of downloads, revenue, and active user metrics. Here’s a closer look at their trends, based on Sensor Tower data.
Tsuki's Odyssey from HyperBeard saw significant growth in both downloads and revenue. Downloads surged from 67 in the first week of April to an impressive 19K by early June, before settling at 5.2K in the last week of June. Revenue followed a similar upward trajectory, peaking at $882 in the final week of June. Weekly active users also increased dramatically, starting at 253 in early April and reaching a peak of approximately 25K by mid-June, before ending the quarter at 16.9K.
Beach Buggy Racing by Vector Unit maintained a steady performance throughout the quarter. Downloads fluctuated between 4K and 5.9K weekly, with a slight increase towards the end of June. Revenue remained relatively stable, averaging around $16 per week, with a peak of $26 in mid-June. Weekly active users showed a consistent trend, hovering around 36K to 38K throughout the quarter.
Candy Crush Saga from King continued to be a strong performer. Downloads ranged from 3.6K to 5.1K weekly, with a noticeable increase towards the end of June. Revenue was robust, averaging around $900 weekly, and peaking at $1K in the last week of June. Weekly active users remained high, fluctuating between 84K and 93K throughout the quarter.
Pou by Zakeh showed a steady download rate, starting at 3.9K and reaching 5K by mid-June. Revenue was minimal, with a peak of $14 in late April. However, the game maintained a strong weekly active user base, starting at 146K and ending the quarter at 150K.
Super Bino Go: Adventure Jungle from 1SOFT experienced gradual growth in downloads, which increased from 3.1K in early April to 5.6K by mid-June. The game did not generate revenue during this period. Weekly active users also saw an upward trend, starting at 22.1K and peaking at 24.9K by mid-June.
For more detailed insights and data, visit Sensor Tower.